
However, dodging then fast-attacking while they’re still facing away from you is a great way to get some critical hits in. Drowners, for example, often leap at you and swipe it’s impossible to block these. Nearly all monsters tend to charge at you without much care for their own well-being, whereas ‘weapon wielders’ often block and parry your attacks. Monsters, and humans/elves/the Wild Hunt any humanoid with a weapon, basically.

There’s two very broad categories of enemies you’ll fight in The Witcher 3: Wild Hunt.
